Of course I tend to draw/search for. Or protection. It might help people make recommendations. A lot of artifact ramp though, and coupled with an, - Normally Skully does really well vs voltron, but the regenerating/hexproof Thrun makes this a little bit more difficult, and he hits like a truck :/ It's basically an aggro race, and if you get a card draw engine to stick it's usually gg. Rarity (main - side) 7 - 0 Mythic Rares. If not, however, this is a really tough matchup. Done by Rivenor of Miraculous Recovery signatures! Tantarus: It didn't make the gaka greifer level, so it should be fine, i love the little madness dude. Why not to play our ol' Friend Skully here? Plus, I would recommend including a few means to sacrifice your creatures at instant speed and at no mana cost. It's a lot of fun. Ranking every planeswalker in EDH using EDHREC! - This is a really fun deck to play against. Going to start posting match results vs specific generals, and tracking total wins/losses for this list. rhythmguy. Being able to keep all those new keyword tokens sounds cool.But its hard to make a deck when you are used to standard rules and format and theres just waaay too many cards available, so i compiled a list of cards when doing a bit research on other skullbriar decks. Checkout Acquireboard. Most auras wouldn't be very good, unless it's Rancor or these with totem armor, or the ones, that would put counters on him. Basically they want to drop Scion, put a, - This has been a pretty easy match up once I know what to look for. If you'd prefer not to get stuck with card disadvantage if Skullbriar is removed, it might be worth it to replace some auras with equipment instead ([[blackblade reforged]] is very nice in voltron). At least with the other 2 U/W/x control decks they take a long time to kill you, giving you that much more time to find an out. Cards I would need to add: From experience - no. Poxbr. You could run those as 'counterspells'. I don't know what cards have high value in commander and which ones are noob traps, i mean i have never played a multiplayer mtg game ever.Im currently trying to trim the list down to just the "best" cards. That means a land drop every turn, or as close as possible to it. Hand destruction works really well in this matchup. Meant to deal and win with commander damage by buffing Skullbriar with lots of +1/+1 counters. So i'm mainly a arena player, but my friends play EDH irl, and i dont play paper magic and never have, but i wanted to join the group activity and as such i'm building my first paper deck. Posted by. EDIT: Heres my updated version of the list. 4 years ago. Skullbriar Voltron help. Avoid any ramp over 2 mana. The card is straight gas on it's own and gives all of your counter effects added flexibility. It plays mostly ramp spells, not permanents, so you can't really burn the resources and usually gets a wanderer off T5-6 :/ I would have to say save the removal for the threats that Wanderer drops, unless they're playing artifact accel. If this was a multiplayer list I'd be paying it, along with, I have been playtesting Skullbriar for the past couple days in my group's meta. I've been playing MTG for about 13 years now, since when I was in 6th grade and moved to Columbus, OH. I don't know yet hehe. Because on turn 2 you're playing your COMMANDER, on turn three you want to make Skullbriar more dangerous or evasive, you don't need more mana. Hi EDH reddit. I mean, cultivate and kodamas reach feels nice to pull stuff out of the deck, and scale the heights for utility. So i'm mainly a arena player, but my friends play EDH irl, and i dont play paper magic and never have, but i wanted to join the group activity and as such i'm building my first paper deck. Skullbriar needs to be atleast 4 power for him to be worth insta saccing. The goal is to drop a million one drops, get a T2-3 Momir, then tutor up a, - This was a hard deck to beat. - This list was really scary, and I loved playing against it. 28. Doom blade - Gatherer, MC, Explosive Vegetation - Gatherer, MC, Go for the Throat - Gatherer, MC, Hero's Downfall - Gatherer, MC, Call cards (max 30) with [[NAME]] Add!!! Save the kill spells for draw engines. I warmly recommend reconsidering targeted removal.
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